Learning Android Game Programming A Hands-On Guide to Building Your First Android Game

  • ISBN 13:


  • ISBN 10:


  • Edition: 1st
  • Format: Paperback
  • Copyright: 12/01/2011
  • Publisher: Addison-Wesley Professional

Note: Not guaranteed to come with supplemental materials (access cards, study guides, lab manuals, CDs, etc.)

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Get Started Building Android Games! Many developers have clever ideas for their own games #x13; games that they want to sell on Android Market. Professional game development of complex 3D games is difficult and expensive, and is beyond the reach of the individual developer.#xA0; But there is also a class of games that a single developer can easily build using only Java/Dalvik and the standard APIs offered by the Android SDK.#xA0; This book provides the knowledge and example code that will allow a relatively junior Android developer to develop their own games in Java and XML.#xA0; It will also show the developer how to make their game available for download on Android Market. In this book you'll learn how to: Build your own 2D game using Cocos2d for Android Learn how to implement Game Loops and create Game Menus Create Scenes, Layers, Transitions, and Actions Build and animate#xA0; Sprites

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