The Complete Guide to Blender Graphics: Computer Modeling and Animation

  • ISBN 13:


  • ISBN 10:


  • Edition: 1st
  • Format: Nonspecific Binding
  • Copyright: 04/16/2012
  • Publisher: A. K. Peters

Note: Not guaranteed to come with supplemental materials (access cards, study guides, lab manuals, CDs, etc.)

Extend Your Rental at Any Time

Need to keep your rental past your due date? At any time before your due date you can extend or purchase your rental through your account.

Sorry, this item is currently unavailable.


An instructional tool for beginners and a reference for advanced users, this book discusses the 3D modeling and animation program Blender. The author begins with a detailed explanation of the Blender user interface and its method of navigation. He covers basic mesh modeling on both the object and sub-object levels. At this point, the beginning 3D modeler can create a wide variety of models. The author moves on to materials, camera, lighting, and rendering, allowing the creation of more complete models and rendered image. He then includes section on animation. This sequence provides a solid base for the more advance topics discussed in later chapters.

Write a Review