Note: Not guaranteed to come with supplemental materials (access cards, study guides, lab manuals, CDs, etc.)
Extend Your Rental at Any Time
Need to keep your rental past your due date? At any time before your due date you can extend or purchase your rental through your account.
Sorry, this item is currently unavailable.
In Starting Out With Visual C# 2012, Gaddis makes a very detailed and evenly paced presentation of both programming and C# syntax concepts so all readers will be able to follow along. His GUI-based approach to teaching C# will resonate with students in CS, IT, and CIS courses. While the book is written for readers with no prior programming background, even experienced programmers will benefit from its depth of detail. Tony Gaddis's accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the Visual C# programming language by presenting all the details needed to understand the "how" and the "why"but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that readers understand the logic behind developing high-quality programs.
Tony Gaddis is the principal author of the Starting Out with series of textbooks. He has nearly two decades of experience teaching computer science courses, primarily at Haywood Community College. Tony is a highly acclaimed instructor who was previously selected as the North Carolina Community College Teacher of the Year, and has received the Teaching Excellence award from the National Institute for Staff and Organizational Development. The Starting Out with series includes introductory textbooks covering Programming Logic and Design, Alice, C++, Java, Microsoft Visual Basic, and Python.
Table of Contents
Chapter 1: Introduction to Computers and Programming Chapter 2: Introduction to Visual C# Chapter 3: Processing Data Chapter 4: Making Decisions Chapter 5: Loops, Files, and Random Numbers Chapter 6: Modularizing Your Code with Methods Chapter 7: Arrays and Lists Chapter 8: More about Processing Data Chapter 9: Classes and Multiform Projects Chapter 10: Inheritance and Polymorphism Chapter 11: Databases Appendix A: C# Primitive Data Types Appendix B: Additional User Interface Controls Appendix C: ASCII/Unicode Characters Appendix D: Answers to Checkpoint Questions