FREE SHIPPING BOTH WAYS
ON EVERY ORDER!
LIST PRICE:
$132.00

Sorry, this item is currently unavailable.

C++ How to Program

ISBN: 9780136117261 | 0136117260
Edition: 7th
Format: Paperback w/CD
Publisher: Prentice Hall
Pub. Date: 1/1/2010

Why Rent from Knetbooks?

Because Knetbooks knows college students. Our rental program is designed to save you time and money. Whether you need a textbook for a semester, quarter or even a summer session, we have an option for you. Simply select a rental period, enter your information and your book will be on its way!

Top 5 reasons to order all your textbooks from Knetbooks:

  • We have the lowest prices on thousands of popular textbooks
  • Free shipping both ways on ALL orders
  • Most orders ship within 48 hours
  • Need your book longer than expected? Extending your rental is simple
  • Our customer support team is always here to help
KEY BENEFIT: This comprehensive best-seller is aimed at readers with little or no programming experience. It teaches by presenting the concepts in the context of full working programs and takes an early-objects approach. The authors emphasize achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction. KEY TOPICS: Introduction to Computers, the Internet and World Wide Web; Introduction to C++ Programming; Introduction to Classes and Objects; Control Statements: Part 1; Control Statements: Part 2; Functions and an Introduction to Recursion; Arrays and Vectors; Pointers and Pointer-Based Strings; Classes: A Deeper Look, Part 1; Classes: A Deeper Look, Part 2; Object-Oriented Programming: Inheritance; Object-Oriented Programming: Polymorphism; (Optional) ATM Case Study, Part 1: Object-Oriented Design with the UML; (Optional) ATM Case Study, Part 2: Implementing an Object-Oriented Design; Exception Handling; Templates; Operator Overloading; String and Array Objects; String Processing with Class string; Stream Input/Output; File and String Stream Processing; Searching and Sorting; Data Structures; Standard Template Library (STL); Bits, Characters, C-Strings and structs; Game Programming with Ogre; Boost Libraries, Technical Report 1 and C++0x; Other Topics; Operator Precedence and Associativity Chart; ASCII Character Set; Fundamental Types; Number Systems; C Legacy Code Topics; Preprocessor; UML 2: Additional Diagram Types; Using the Visual Studioreg; 2008 Debugger; Using the GNUtrade; C++ Debugger. MARKET: A useful reference for programmers.

Related Products


  • C++ : How to Program
    C++ : How to Program
  • C++ How to Program
    C++ How to Program
  • C++ How to Program
    C++ How to Program
  • C++ How to Program
    C++ How to Program
  • C++ How to Program (Early Objects Version)
    C++ How to Program (Early Obje...
  • C++ How to Program : Covers ANSI/ISO
    C++ How to Program : Covers AN...
  • C++ How to Program : Late Objects Version
    C++ How to Program : Late Obje...
  • C++ How to Program plus MyProgrammingLab with Pearson eText -- Access Card Package
    C++ How to Program plus MyProg...
  • C++ HOW TO PROGRAM, 8/e
    C++ HOW TO PROGRAM, 8/e
  • Small C++ How to Program
    Small C++ How to Program


Please wait while this item is added to your cart...