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Interactive Computer Graphics A Top-Down Approach with Shader-Based OpenGL

ISBN: 9780132545235 | 0132545233
Edition: 6th
Format: Hardcover
Publisher: Addison-Wesley
Pub. Date: 3/31/2011

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This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals. Computer animation and graphics#x13;once rare, complicated, and comparatively expensive#x13;are now prevalent in everyday life from the computer screen to the movie screen.Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL#xAE;, 6e,is the only introduction to computer graphics text for undergraduates that fully integrates OpenGL 3.1 and emphasizes application-based programming. Using C and C++, the top-down, programming-oriented approach allows for coverage of engaging 3D material early in the text so readers immediately begin to create their own 3D graphics. Low-level algorithms (for topics such as line drawing and filling polygons) are presented after readers learn to create graphics.

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