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Video Games

ISBN: 9780737745115 | 0737745118
Format: Paperback
Publisher: Greenhaven Pr
Pub. Date: 9/11/2009

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Table of Contents
Why Consider Opposing Viewpoints?p. 11
Introductionp. 14
What Effect Do Video Games Have on Children and Teens?
Chapter Prefacep. 18
Video Games Help Children Learnp. 19
Playing Video Games Causes Poor Grades
Video Gaming Is a Waste of Timep. 36
Video Games Help Children Learn Time Management Skillsp. 42
Addiction to Video Ga... MOREp. 49
The Addictive Qualities of Video Games Ate Not a Problemp. 56
Video Gaming Increases the Risk of Obesityp. 61
Video Games Can Enhance Sports Performance and Motivationp. 66
Periodical Bibliographyp. 77
How do Video Games Affect Society?
Chapter Prefacep. 79
Video Games Promote Racismp. 81
Video Games Can Teach Social Tolerancep. 96
More Computer Game Designs Should Appeal to Womenp. 107
Video Games Transcend Gender Rolesp. 116
Video Games Are Bad for Youp. 122
Video Games Are Good for Your Soulp. 126
Periodical Bibliographyp. 135
What Is the Impact of Violence in Video Games?
Chapter Prefacep. 137
Violent Video Games Cause Aggressionp. 139
Violent Video Games Do Not Cause Aggressionp. 149
Video Games Should Not Teach Warp. 158
Video Games Are Good Training Tools for the Militaryp. 163
Violence in Video Games Reduces Violence in the Real Worldp. 169
Video Games Are Not Responsible for People's Violent Actionsp. 175
Periodical Bibliographyp. 182
How Should Video Games Be Regulated?
Chapter Prefacep. 184
Legislation Should Regulate Video Game Usep. 186
Video Game Ratings Should Be Revised for Clarity and Accountabilityp. 192
Video Game Ratings Are Often Inaccuratep. 199
Video Games Should Not Be Regulated by Legislationp. 208
Periodical Bibliographyp. 213
For Further Discussionp. 214
Organizations to Contactp. 217
Bibliography of Booksp. 223
Indexp. 227
Table of Contents provided by Ingram. All Rights Reserved.


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