Sorry, this item is currently unavailable.

Learning HTML5 Game Programming A Hands-on Guide to Building Online Games Using Canvas, SVG, an...

ISBN: 9780321767363 | 0321767365
Edition: 1st
Format: Paperback
Publisher: Addison-Wesley Professional
Pub. Date: 9/25/2011

Why Rent from Knetbooks?

Because Knetbooks knows college students. Our rental program is designed to save you time and money. Whether you need a textbook for a semester, quarter or even a summer session, we have an option for you. Simply select a rental period, enter your information and your book will be on its way!

Top 5 reasons to order all your textbooks from Knetbooks:

  • We have the lowest prices on thousands of popular textbooks
  • Free shipping both ways on ALL orders
  • Most orders ship within 48 hours
  • Need your book longer than expected? Extending your rental is simple
  • Our customer support team is always here to help
HTML5 promises to transform web and mobile gaming, replacing "legacy" technologies such as Flash. As leading-edge browsers increasingly adopt HTML5, thousands of developers are itching to get started - and this book gives them all the information and insight they'll need. Pioneering developer James L. Williams combines detailed reference information about HTML5's innovations with chapter-length game application examples, and presents a full section of case study applications that summarize the entire development process. Williams explains how to: * Set up an HTML5 development environment and build complete HTML5/JavaScript-based games * Work with canvas, svg, and webgl - and choose the right solution for each challenge * Develop HTML5 games for mobile devices * Create effective multiplayer games * Use basis properties that transcend all games * Publish HTML5 games on social networking sites

Please wait while this item is added to your cart...