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Starting Out with Games and Graphics in C++

ISBN: 9780133128079 | 0133128075
Edition: 2nd
Format: Paperback
Publisher: Addison-Wesley
Pub. Date: 11/5/2012

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SummaryTable of ContentsAuthor Biography
Tony Gaddis’s accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the C++ programming language by presenting all the details needed to understand the “how” and the “why”—but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that students understand the logic behind developing high-quality ... MORE
Part 1: Introduction to Programming with C++
Chapter 1: Introduction to Computers and Programming
Chapter 2: C++ Fundamentals
Chapter 3: Decision Structures and Boolean Logic
Chapter 4: Repetition Structures
Chapter 5: Functions
Chapter 6: Arrays
Part 2: Graphics and Game Programming with C++ and the App Game Kit

Chapter 7: Using the App Game Kit with C++
Chapter 8: Input, Animation, and Sou... MORE

Tony Gaddis is the principal author of the Starting Out with series of textbooks. He has nearly two decades of experience teaching computer science courses, primarily at Haywood Community College. Tony is a highly acclaimed instructor who was previously selected as the North Carolina Community College Teacher of the Year, and has received the Teaching Excellence award from the National Institute for Staff and Organizational Development. Tony, Haywood Community College 1981 Business Administration and 1985 Electronic Data Processing graduate, was selected as Outstanding Alumni Recipient for 2012 for the college. His Starting Out with series includes introductory textbooks covering Programming Logic and Design, Alice, C++, Java, Microsoft Visual Basic, and Python.

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