Starting Out with Games and Graphics in C++

  • ISBN 13:


  • ISBN 10:


  • Edition: 1st
  • Format: Paperback
  • Copyright: 03/27/2009
  • Publisher: Addison-Wesley
  • Newer Edition

Note: Not guaranteed to come with supplemental materials (access cards, study guides, lab manuals, CDs, etc.)

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KEY BENEFIT : This accessible, step-by-step presentation uses graphical examples and simple, complete, video games to teach programming skills and C++. KEY TOPICS : Introduction to Computers and Programming; Graphics Programming with C++ and the Dark GDK; Variables, Colors, and Calculations; void Functions; Working with Images; Control Structures; The Game Loop and Animation; Value-Returning Functions and Mouse Input; Arrays and Text Processing; Working with Files; and Object-Oriented Programming. Game Projects: Scones McNabb; Vulture Trouble; Object-Oriented Vulture Trouble. MARKET : Ideal for beginning C++ programmers.

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