Introduction to Computer Graphics: A Practical Learning Approach

  • ISBN 13:


  • ISBN 10:


  • Edition: 1st
  • Format: Hardcover
  • Copyright: 10/17/2014
  • Publisher: Chapman & Hall

Note: Not guaranteed to come with supplemental materials (access cards, study guides, lab manuals, CDs, etc.)

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This classroom-tested text presents the fundamentals of graphics in an interactive and engaging way. Using the authors' simple client-server framework called EnvyMyCar, the book guides students through key concepts in computer graphics while explaining step by step how to write code and implement the rendering engine for an interactive car race game. It includes exercises in each chapter and uses JavaScript and WebGL throughout. Building on the concepts and theory presented in the text, students can create an increasingly sophisticated rendering of the race by the end of each chapter.

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