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Video Games

ISBN: 9781420501704 | 1420501704
Format: Hardcover
Publisher: Greenhaven Pr
Pub. Date: 11/6/2009

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SummaryTable of Contents
Advances in information technology are changing the way we record history, communicate with others, entertain ourselves, and conduct business. As these increasingly more sophisticated tools and applications have become an integral part of our personal lives, they have also had a profound impact on larger aspects of society, in fields as diverse as education, medicine, commerce and law. To better navigate this interdependent information universe, it is vital to understand the nature and operation of these technical systems and tools as well as the ethical, cultural and societal issues related to them.
Forewordp. 6
Important Dates in the Development of Video Gamesp. 8
Introduction Bringing Games to Life and Life to Our Gamesp. 10
Transformation of the Arcadep. 13
Video Games and Violencep. 28
Minds and Bodies at Risk?p. 43
Video Games as Educational Toolsp. 60
A New, Virtual Societyp. 77
Notesp. 92
... MOREp. 96
For More Informationp. 97
Indexp. 99
Picture Creditsp. 103
About the Authorp. 104
Table of Contents provided by Ingram. All Rights Reserved.


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