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| Introduction: Halos and Avatars | p. 1 |
| Playing Games with God | |
| From Tekken to Kill Bill: The Future of Narrative Storytelling? | p. 19 |
| Ultima IV: Simulating the Religious Quest | p. 34 |
| The Play Is the Thing: Interactivity from Bible Fights to Passions of the Christ | p. 47 |
| Islamogaming: Digital Dignity via Alternative Storytellers | p. 63 |
| Wii Are Inspirited: The Transformation of Home Video C... MORE | p. 75 |
| Halos | |
| Myst and Halo: A Conversation with Rand Miller and Marty O'Donnell | p. 91 |
| Madden Rules: Sports and the Future of Competitive Video Games | p. 108 |
| Poets, Posers, and Guitar Heroes: Virtual Art for a Virtual Age | p. 121 |
| Bio Shock to the System: Smart Choices in Video Games | p. 135 |
| Avatars | |
| 'Til Disconnection Do We Part: The Initiation and Wedding Rite in Second Life | p. 149 |
| Role Playing: Toward a Theology for Gamers | p. 163 |
| Cybersociality: Connecting Fun to the Play of God | p. 176 |
| Conclusion: Born to Play | p. 190 |
| Appendix: Beyond "Turn that Thing Off! " Elevating the Gaming Conversation between Parents & Kids | p. 197 |
| Notes | p. 209 |
| List of Contributors | p. 231 |
| Index | p. 235 |
| Table of Contents provided by Ingram. All Rights Reserved. |