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Gamers at Work : Leaders in the Game Industry Share Lessons and Observations

ISBN: 9781430233510 | 1430233516
Edition: 1st
Format: Paperback
Publisher: Springer-Verlag New York Inc
Pub. Date: 2/28/2012

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SummaryTable of Contents
For nearly four decades, video games have captured the imagination and drawn the ire of people around the world. Actors play them. Rappers promote them. Politicians want to control them. Even baseball legends make them. Video games are a cultural crossroads where business, entertainment, and technology converge.Sales of video games, hardware, and accessories reach upwards of $20 billion every year in the United States alone. And more than two-thirds of American households include video games in their daily lives. In a world that seems overflowi... MORE
Trip Hawkins — Electronic Arts, 3DO, Digital Chocolate
Nolan Bushnell — Atari
Wild Bill Stealey — MicroProse Software
Tony Goodman — Ensemble Studios
Feargus Urquhart — Obsidian Entertainment
Tim Cain — Troika Games
Warren Spector — Junction Point Studios
Doug & Gary Carlston — Broderbund Software... MORE
Don Daglow — Stormfront Studios
John Smedley — Verant Interactive
Ken Williams — Sierra On-Line
Lorne Lanning — Oddworld Inhabitants
Chris Ulm — Malibu Comics, High Moon Studios, Appy Entertainment
Tobi Saulnier — 1st Playable Productions
Christopher Weaver — Bethesda Softworks
Jason Rubin — Naughty Dog
Ted Price — Insomniac Games
Table of Contents provided by Publisher. All Rights Reserved.


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