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|Setup ? The Development of an Industry: How Did We Get Here?Game Elements: Genres, Platforms & Applications|
|Player Elements: Market, Theory & Interactivity|
|Scenarios ? Creating Compelling Content: Storytelling: Building the Narrative|
|Characters & Objects: Building the Identity.Interiors & Exteriors: Building the World|
|User Interface: Building the Connection|
|Level Design: Building the Experience.Music &... MORE|
|Strategy ? Development & Business Cycles: Pre-Production: Planning & Processing|
|Production: Prototyping & Playtesting.Post-Production: Maintenance & Marketing|
|Table of Contents provided by Publisher. All Rights Reserved.|